Brick Breaker Beam Screensaver
The Brick Breaker Beam screensaver is a self-playing, attract-mode tribute to the classic brick-breaking arcade genre. It is free, runs in your browser, and ESC exits.
How the Brick Breaker Beam screensaver works
A self-tracking paddle follows the ball, bouncing it up into rows of colorful bricks.
Each hit clears a brick and adds a satisfying ricochet, exactly like the arcade original's core loop.
Once a full wall clears, a fresh wall of bricks descends for the next round.
All art and names here are original, in the spirit of the genre rather than a copy of any one game.
From Pong to Breakout, and why walls fall
The brick-breaking genre traces back to Atari’s Breakout, which reached arcades in North America in May 1976. Nolan Bushnell wanted to turn the gameplay of Pong into a single-player experience, and he and Steve Bristow designed the game. Bushnell assigned Steve Jobs to build a prototype, and Jobs brought in Steve Wozniak, who did the circuit design. The concept was not entirely new: Ramtek’s Clean Sweep from 1974 had already used it.
Taito’s Arkanoid, released in 1986, revived the block-breaking concept more than a decade later. It added power-ups, such as capsules that lengthen the paddle, slow the ball or grant an extra life, plus floating enemies. Clearing all the bricks moves the player to a new layout, and some bricks take several hits while others cannot be destroyed. It spawned many imitators, and in Japan the genre is known as block kuzushi.
Here there is no player. The paddle follows the ball, so the ball keeps cycling until a wall is cleared and a new one descends. Everything is drawn from scratch in the spirit of the genre, without taking art or names from any particular title.
A worked example
The ball ricochets off the paddle at a sharp angle, clearing three bricks in a single diagonal pass before bouncing back down.
Settings & tips
- Accent recolours the brick rows.
- Runs in self-playing attract mode, like a classic arcade cabinet's demo screen.
- Original art and names — an homage, not a copy.
Frequently asked questions
- Can I play this myself?
- It runs in self-playing attract mode, like a classic arcade cabinet between games.
- Is this an official game?
- No — it is an original tribute inspired by the classic brick-breaking arcade genre.
- Is a key needed?
- No — it runs entirely locally.
- Is it free?
- Yes — free, no download, in your browser.
- Why does the paddle never miss?
- It is programmed to track the ball, so the demo keeps playing and clearing bricks without anyone at the controls.
- Who invented brick-breaking games?
- Atari’s Breakout (1976), designed by Nolan Bushnell and Steve Bristow, is the best-known origin, built on the gameplay of Pong. Ramtek’s Clean Sweep from 1974 used the idea earlier, and Taito’s Arkanoid (1986) revived it.